Misc. Projects

  
Houdini Procedural Weapon tool

During my formal education as technical augio engineer I opted to try my hand at procedural 3D tool building using Houdini. The result was a powerful and relative hassle free tool that allows for granular shape sculpting and granular detail controlling.

Made in Houdini
Scifi Environment

The result of our 3D Environment exam using Maya and Unreal Engine. The task was to manifest our theoretical and practical knowledge gathered from the 3D courses at DAE in to a single cohesive environment. As a audio engineer I also opted to liven up the scene using basic blueprint driven audio delegation, along with a simple interaction event to add to the atmosphere.

Modeled in Maya, Environment and animation made in Unreal Engine 5


Altreel Scifi Environment

An alternative cinematic reel showcasing the previously mentioned 3D environment



CV:︎






AFFILIATIONS

  



SOCIALS


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©2024 Wouter D.
EST. 2023