Hi, I’m Wouter. I’ve always had a knack for audio production and musical composition.
As a kid, I drove my mom crazy banging on pots and pans and told chaotic musical stories by smashing piano keys at my grandmother’s.
Over time, that playful curiosity evolved and merged with another lifelong passion: video games.
Playing games not only shaped my creativity, it also inspired me to become a musician.
I play guitar in various genres and produce electronic music, constantly pushing my boundaries sonically.
All these interests: music, gaming, and storytelling, naturally led me to the world of audio implementation for both video games and linear media,
where I bring interactive worlds to life through sound and coding.
DEMO REEL
Technical Skills
Professional proficiency:
- DAWs: Ableton Live, Reaper Music: Composition, production, and recording
- Programming: C++, C#, JUCE, Pure Data, Arduino
- Game Engines: Unity, Unreal Engine 5
- Middleware: Wwise, FMOD Spatial Audio: Dolby Atmos, Binaural, Ambisonics, 5.1, Multichannel
- Version Control: P4V, Github
General proficiency:
- Video Editing: DaVinci Resolve, Adobe Premiere, FCP
- Visual Design: Adobe Photoshop, Illustrator, InDesign




